A virtual tabletop for your first D&D session
Cartographer tools brings maps, character sheets, dice and supported 2014 rules together so a new party can learn while playing.
Read the guide ↗Practical guides to your D&D tabletop: get your party together, bring your characters, and understand the tools before the next big encounter.
Cartographer tools brings maps, character sheets, dice and supported 2014 rules together so a new party can learn while playing.
Read the guide ↗The playable guest demo uses fictional characters and in-memory state, letting you explore the tabletop without changing a saved campaign.
Read the guide ↗Create a shared campaign as a GM or follow an invitation to join an existing group, then check character access before the first session.
Read the guide ↗Import a filled 2014 D&D Beyond PDF, review the extracted character, and save it to your campaign without retyping the sheet.
Read the guide ↗Most character-import problems begin with the wrong PDF format, missing form fields or an unsupported rules edition. Check the source before retrying.
Read the guide ↗Prepare a class document locally, review its text, and explicitly ask AI to draft a homebrew class for you to check.
Read the guide ↗Use page selection to include the complete class rules without sending unrelated chapters, artwork or another class’s progression.
Read the guide ↗Compare the imported draft with its source passages, paying particular attention to levels, uses, recovery rules and conditional effects.
Read the guide ↗Bring your own map image, calibrate the grid, and check distance before using movement guides or spell targeting.
Read the guide ↗Use the shared ruler and token movement guides to plan movement, while the calibrated grid keeps measurements consistent with the scene.
Read the guide ↗Configure per-map fog, walls and lights, then use token sight settings to control what players can see.
Read the guide ↗Use initiative controls to follow turn order, preserve manual scores and make corrections without restarting the encounter.
Read the guide ↗The GM can choose supported rules automation or Chat only rolls, while keeping explicit manual controls available.
Read the guide ↗Track conditions per token and attach damage types to actions, keeping manual HP corrections separate from typed attacks.
Read the guide ↗Find a spell, inspect its range, choose targets, and let supported automation handle the relevant costs and outcomes.
Read the guide ↗Persistent concentration areas stay on the calibrated map and disappear when concentration ends, while spell details remain private to the owner and GM.
Read the guide ↗Use the token’s rest controls to spend Hit Dice and recover supported resources under the app’s 2014 rest rules.
Read the guide ↗A reusable character sheet describes the character; a placed token holds the changing health, conditions and resources of a particular game.
Read the guide ↗The floating YouTube dock keeps a visible player and saved links beside the tabletop, without reducing the map to a background panel.
Read the guide ↗Move character, initiative and dice panels by their headers, and use keyboard controls to keep the tabletop readable on your device.
Read the guide ↗