How to create or join a Cartographer tools campaign
Create a shared campaign as a GM or follow an invitation to join an existing group, then check character access before the first session.
Start with the right account
Saved campaigns live in the signed-in app. Sign in before creating a campaign or following up on an invitation. Your account identity matters because membership, GM privileges and character ownership are checked on the server.
Create a group or accept an invite
The campaign menu provides campaign navigation and invitation controls. A GM can create a campaign and share its invitation with the intended players. A joining player should open that invitation and complete sign-in if needed.
After joining, confirm that the campaign name is the expected one. If a loading request fails, do not assume your campaign has disappeared or repeatedly create replacements; the app distinguishes an empty account from a failed load.
Prepare before play
Make sure the GM can reach maps and each player can reach their character. Campaign access may depend on an active subscription in live billing mode; inspect the access screen for current terms rather than assuming the guest demo’s availability applies to saved campaigns. Invitations grant membership through the app’s normal flow, not ownership of every character.
Quick steps
- Open the signed-in app.
- Create a campaign or follow the GM’s invitation.
- Confirm membership and character ownership.
- Check the scene together before starting combat.