How do I create a campaign or join my friends?
A campaign is your group’s saved game. The person creating it becomes the GM; players join using an invite code.
Step by step
- Sign in and complete the age-group declaration if it appears. Accounts are for ages 13 and over.
- To run a game, choose New campaign, enter a name and choose the campaign rules.
- Choose Automatic or Chat only combat, potion rules, thrown healing and the ASI/feat option, then create the campaign.
- To join instead, choose Join campaign and enter the code your GM shares.
- Once inside, create a character or bring one from your character library.
Choose your table’s rules first
The campaign setup asks the GM to choose how much the app should automate and which house rules to use. Those choices belong to that campaign, so another group can play differently. The GM can revisit them in Settings.
Invite only people you trust and keep the code private. Being the GM of one campaign does not give someone access to your other games.
Who needs to pay?
One campaign subscription covers the party. A member aged 18 or over handles the subscription; players do not each need a separate campaign pass. Check the billing screen for the current price, trial and renewal terms. Manage billing is also where the payer can stop renewal.
If a campaign seems to be missing
Check that you used your usual sign-in method and account. If loading fails, retry and look for an error before creating another campaign. A delayed response is not proof that the first creation failed.